New Venturing Program 2014 10/22/2014 1 Venturing 10/22/2014

New Venturing Program 2014 10/22/2014 1 Venturing 10/22/2014

New Venturing Program 2014 10/22/2014 1 Venturing 10/22/2014 2 New Venturing Vision Flexible program supporting the Youth Deliver the fun and peer engagement Create the opportunity for leadership Harness the optimism Set the table for their future Updated awards program New Venturing Program Model (ALPS): Adventure, Leadership Personal Growth Service Ranger, Quest, and Trust Awards remain 10/22/2014 3

New Venturing Awards Venturer Commitment to join Orientation Discovery Participation Preparing for Leadership Pathfinder Demonstrate Leadership Continue Participation Summit Mentor Strengthen Community by designing and leading 10/22/2014 a Service Project To be the Venturers Eagle 4 Training Requirements Venturing Personal Safety Awareness (BSA Venturing - YouTube) Discovery

First Aid & CPR Introduction to Leadership Skills for Crew (ILSC) Crew Officer Orientation new - Goal Setting and Time Management (BSA Venturing syllabus) Pathfinder new - Project Management Advanced Leadership Training (alt to Leadership positions) Experiential Training (ethical controversy and conflict resolution) Summit new - Mentoring and Coaching Advanced Leadership Training (i.e. NYLT, Kodiak Challenge, etc) 10/22/2014 5 Discovery Service Requirements 24 hours Up to half may be delivered personally The rest must be delivered through crew activity Pathfinder 36 hours (in addition to the 24 for Discovery Award) Up to half may be delivered personally

The rest must be delivered through crew service activity Summit Plan, develop and give leadership to others in a Service Project. Must benefit an org other than BSA Must be approved by org benefitting, Advisor, crew committee, and council/district advancement (per local practices). Conduct Board of Review according to BSA Guide to Advancement Different from one carried out for the Eagle Scout, Sea Scout Quartermaster, or Girl Scout Gold award. 10/22/2014 6 Tier Adventures Tier I Adventures little preparation or planning little to no prior skill development conducted as a one day activity Tier II Adventures Some planning and preparation some skill levels from crew members

conducted in less than four days. Tier III Adventures 10/22/2014 extensive planning, preparation, and skill development prior to participation last at least four days. Challenge and engage crew members to experience adventure 7 New Venturing Award Summary VENTURING Personal Safety Awareness 1 A L Participate in 1 Tier I 2

DISCOVERY Participate in two Tier II/III PATHFINDER CPR and Standard First Aid or equivalent 2 Introduction to Leadership Skills for Crews course 3 Goal Setting-Time Mngmt Training 4 Personal Reflection of one "realm" * 7 P S n/a Personal Goal - one

8 24 hours - at least half delivered through Crew service activities 6 n/a Interview 3 Join 4 Advisor Conference * "realms" - Adventure of Faith, Adventure of Self, and Adventure of Others 1 Venturing Crew Officer Orientation 5 n/a

SUMMIT 9 Crew Board of Review 10 Participate in 2 more (total 4) Tier II/III, serve as leader for one 1 Project Management Training 2 Plan & Lead Adventure, work w/ Youth Mentor 3 Participate in 3 additional (total seven) Tier II/III ** 1 Mentoring Training 2 Mentor another Venturer 3

4 6 Serve as Crew Officer, or Participate/Staff for Leadership Training 4 Two of the following: Serve as Crew Officer, or Participate or Staff for Leadership Training, or Lead delivery of ILSC*** Personal Reflection of two "realms" 7 Personal Reflection of two "realms" Ethical Controversy and Conflict Resolution discussion 8 Personal Code of Conduct Personal Goals - two

9 Crew Sustainment project 5 36 hours additional (total 60) - at least half delivered through Crew service activities 6 Advisor Conference 10 Crew Board of Review 11 Lead Ethical Controversy and Conflict Resolution discussion Service Project: approved by beneficiary, your Advisor, Crew Committee, and Council/District ** To earn Summit Award Venturer must

participate in at least 1 Tier III adventure and served as a leader during 1 adventure 7 *** Different than those used to qualify for Pathfinder. Advance 8 Leadership Training **** The "Summit" 5 Board of Review will be conducted with participants similar to Advisor Conference 9 Eagle Board of Reviews "Summit" Board of Review **** 10 (per local practices) Previous Venturing Experiences If a registered Venturer met the requirements, as written, he or she may apply it toward the Summit Award system. Here are the requirements that are open to past credit if these requirements were completed as a Venturer prior to June 1, 2014: Discovery: A Venturer may receive credit for requirements 1-3,56. Pathfinder: A Venturer may receive credit for requirements 1, 36, and 8. The Since earning the Discovery Award portion of

requirements 3 and 4a will be waived for Venturers who completed these requirements prior to June 1, 2014. Summit: A Venturer may receive credit for requirements 1, 4, and 8. The Since earning the Pathfinder Award portion of requirement 4a will be waived for Venturers who completed these requirements prior to June 1, 2014. All other requirements must be complete after June 1, 2014. 10/22/2014 Per FAQs on www.scouting.org/programupdates 2014 Updates:Venturing 9 Venturing Award Requirements All Venturers should earn the Venturing Award soon after they formally join the Crew. The new crew member makes a commitment to join and move forward into the experience of Venturing. To achieve the Venturing Award the new crew member must: 1. Participate in a crew activity (Tier 1) outside of a crew meeting. 2. Participate in an interview conducted by your crew president and your Advisor. 3. Complete Personal Safety Awareness training. 4. State intention to join the crew during a crew induction ceremony. 10/22/2014 10

Discovery Award Requirements Each Venturer begins to discover his or her interests and talents. As the Discovery Award recipients develop new skills and competencies, their eyes are opened, and the world expands for them. Award Focus: Participation 1. Participate in at least two Tier II or III adventures at the crew, district, council, area, regional, or national level 2. Earn first-aid and CPR certifications 3. Introduction to Leadership Skills course 4. Goal setting time management training 5. Venturing Crew Officer Orientation 6. Minimum of 24 hours of service 7-10. Establish and achieve at least one personal goal, including personal reflection, peer and advisor review 10/22/2014 11 Pathfinder Award Requirements The Venturers capabilities and skills expand, and with them come increased responsibility for defining their own way forward in life, service to others, and formal planning and leadership of the crew. Award Focus: Leadership 1. Participate in at least two additional Tier II or III adventures at the crew, district, council, area, regional, or national level. Serve as leader for one 2. Project management training

3. Work with youth mentor in planning adventure. Lead a reflection at the close of the adventure 4. Serve in elected leadership position for six months or participate/serve on staff for leadership training such as NYLT,NAYLE 5. Plan and lead activity to enhance crew sustainability 6. Plan and participate in service of 36 hours or more 7-11. Personal Growth: Explore and reflect on 2 realms, achieve two personal goals, Experiential training, Advisor conference, and Board of Review 10/22/2014 12 Summit Award Requirements Finally, the Summit Award, in which a young person formally serves as a mentor to other Venturers in his or her crew. Award Focus: Mentoring 1. Participate in 3 additional Tier II or III adventures (7 total). One Tier III and served as a leader for one adventure 2. Mentoring and coaching skills training 3. Mentor a crew member in planning and leadership of crew activity 4. 2 of 3: 1)Serve in elected leadership position for 6 months, 2)participate or staff leadership training (different from Pathfinder), or 3)lead the delivery of ILSC 5. Advisor conference code of conduct, goal-setting 6. Complete advanced leadership training 7. Plan, develop, and give leadership to community service project 8. Complete goal development and planning for all realms of personal growth 9. Create personal code of conduct for review by peers and adult advisors 10. Lead and guide ethical controversy and conflict resolution discussion with crew

10/22/2014 13 Venturing Training for Adults Venturing Youth Protection (required) Venturing Advisor Position Specific (required) Crew Committee Challenge - Crew Committee Position Specific Training (required) Introduction to Outdoor Leader Skills Powder Horn Wood Badge Leadership Challenge (Philmont) Avail yourself of training the Youth must take to better understand what they are learning AND, All required training for the many Adventures you will support 10/22/2014 14 Resources For the latest information and updates: www.scouting.org/HOME/programupdates Under 2014 Updates: Venturing - Venturing award requirements and program overview (8 page brochure) - Frequently Asked Questions For Personal Safety Awareness: www.scouting.org/training/youthprotection/venturing New Training Existing courses are being updated and new are under development Goal-setting and Time Management (available) Project Management (not available yet)

Mentoring (not available yet) Venturing Advisor Position Specific (available) Crew Committee Challenge - Crew Committee Position Specific Training (available) Handbooks Handbook for Venturers (available) Venturing Advisor Guidebook (available) Venturing Awards and Requirements Book (not available) Summit Award Workbook (not available) Guide to Advancement Updates (not available) 10/22/2014 15 Questions ? 10/22/2014 16

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